When Nintendo attaches their title to a product, it usually outcomes in success. These N64 titles did no longer gather that same “Nintendo boost.”
Highlights
-
Ridge Racer 64 failed to compile on with audiences attributable to its uninteresting free up on an outdated console and the shortcoming of a free up in Japan, a most essential gaming market.
-
The New Tetris, despite its technical dispositions, become forgettable and unremarkable, making it unable to head away a prolonged lasting legacy in the Tetris series.
-
Mischief Makers, a particular 2D-sidescroller on the Nintendo 64, bought reward on the time nonetheless hasn’t had a prolonged lasting impression.
The Nintendo 64 is one of basically the most iconic video game consoles of the ’90s, and entirely redefined the medium and its potential. The console is home to a pair of Nintendo’s easiest games of all time, from The Account of Zelda: Ocarina of Time, to Huge Mario 64, to the very first installment of the account-breaking Huge Break Bros. series.
However, there are many games Nintendo developed for the console which have not had the same longevity as others. Whether they were miniature-remembered takes on established series or entirely fresh franchises that never took off, these six Nintendo 64 games sadly don’t seem to be amongst basically the most well-favored or basically the most memorable out of the console’s worthy library.
6 Ridge Racer 64

The very first Ridge Racer game did no longer gather on Nintendo, firstly released in arcades in 1993 and seeing a console port on PlayStation the next 12 months. Its first installment on a Nintendo console become Ridge Racer 64, which debuted in North The US in 2000. Sadly, the excessive-octane automobile racing game did no longer compile on with audiences.
Many components ccontributed to the failure of Ridge Racer 64‘s legacy. With the exception of being imprint-fresh to Nintendo’s console, the game become moreover released a 12 months earlier than the debut of the GameCube, meaning many Nintendo 64 gamers likely moved on rapid from the outdated console. It moreover never seen a free up in Japan, a most essential market for the gaming industry.
5 The New Tetris

There were loads of iterations of Tetris on the Nintendo 64 all the intention by intention of its lifespan, collectively with the head-down Tetrisphere, or the extra ragged Tetris 64. However, in 1999 there become one more developed by Nintendo: The New Tetris, which become a huge step forward for the Nintendo 64 technically, despite the indisputable truth that it’s usually forgotten about on the present time.
Though the gameplay is paying homage to usual Tetris games, the game is determined in actual-time renders of wisely-known areas, from Saint Basil’s Cathedral to an Egyptian tomb. Out of the final interpretations of the ancient video game franchise, The New Tetris simply remained too unremarkable and forgettable for it to have a prolonged lasting legacy in the series.
4 Mischief Makers

Mischief Makers become a uncommon video game for the Nintendo 64, as it become a 2D-sidescroller that one would extra in most cases compile on SNES or Sega Genesis. Released in 1997, it become in point of fact basically the main usual 2D-sidescroller to compile a home on the console, centered on a robotic maid attempting to rescue her creator from grave menace.
Though reviewers on the time commended the stage place and graphics, the game and its characters were left in 1997, despite clamoring for a re-free up on Nintendo’s Digital Console or Nintendo Change Online products and services. Perchance if Mischief Makers had caught on extra as a franchise, it would have had quite a pair of sequels to on the present time, nonetheless it completely sadly hasn’t took place.
3 Sin And Punishment

From the same developers as Mischief Makers, Sin and Punishment become a rail shooter designed for the Nintendo 64 which sadly never see a free up open air of Japan. However, it has some of basically the easiest graphics of the console’s entire library, and become released to excessive acclaim. Sadly, its recognition hasn’t grown powerful open air of Japan attributable to its botched Western free up.
Nintendo has proven make stronger to the franchise in fresh years, making protagonist Saki Amamiya an Aid Trophy in Huge Break Bros.and even a Mii costume. In 2009, the series bought a Nintendo Wii sequel, which become carried over to the Wii U E-store. However, it hasn’t seen the upward thrust in recognition fancy that Nintendo franchises fancy Xenoblade or Minute one Icarus have.
2 Blast Corps

Though completely a pair of video game followers preserve in thoughts Blast Corps, it become a most essential second in the historical past of the Nintendo 64. In particular, Blast Corps become basically the main game developed for the console by firm Rare, a subsidiary of Nintendo who previously created Donkey Kong Country for the SNES, and later N64 classics fancy Banjo-Kazooie and GoldenEye 007.
Within the game, gamers regulate automobile robots who shatter constructions to determined residence for a nuclear missile, despite the indisputable truth that its gameplay wasn’t nearly about as attention-grabbing to N64 followers as Rare’s later work on the console. Sadly, Blast Corps become sufferer to the firm’s restricted sources and being an early free up on the console in 1997, perfect a 12 months after its commence.
1 Bomberman Hero

Bomberman is one of basically the most iconic retro video game franchises of all time, famous for its top-down perspective and aggressive gameplay. The Nintendo 64 seen two releases from the series: the extra usual Bomberman 64, and the brave reinvention Bomberman Hero, the latter of which become released in 1998 and tried to indicate the franchise genuine into a 3D platformer.
Sadly, the reception wasn’t kind to the reinterpretation of the franchise, with many criticizing its graphics, lack of multiplayer, and abandonment of the usual Bomberman procedure. The failure of Bomberman Hero to reinvent the series per chance explains why the franchise has remained stagnant in fresh years, provided that or no longer it’s no longer easy to make something brave with usual formulation.