Starfield: All That Money Can Aquire Walkthrough

Starfield: All That Money Can Aquire Walkthrough

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Update 06/09/2023
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All That Money Can Aquire is a gargantuan quest in Starfield that has the participant group with Walter Stroud for some corporate espionage to converse an Artifact.

This article is section of a itemizing: Starfield: Total Handbook & Walkthrough

Table of contents

Now that one and all companions in Starfield were returned to Constellation, Walter has a mission for the participant that involves some tactical and company espionage. It’s a fun critical mission in Starfield and ought to attend existing the participant that presumably the stars and the exploration of an endless galaxy are by some skill far less advanced than meddling in firms and the politics that bind their CEOs in unhealthy affairs.

In All That Money Can Aquire, avid gamers will likely be tasked with becoming a member of Walter on a mission to Neon, one who will gape them broker a deal for a portion of the Artifact, and strive to free themselves from the corporate shackles of a competitor. There are solid Cyberpunk vibes from this mission, which makes it a correct standout.

Talk To Walter

walter stroud sitting on the hotel

In The Lodge, Walter will ask to talk to the participant just a few brief and uncomplicated job he has for them to enact. He’ll ask them to trudge along with him to the Volii system to Neon City located on Volii Alpha. Once avid gamers are ready, they can invite Walter onboard their spaceship, and head to Neon, a brilliant and unhealthy city, packed with corporate greed, corruption, and a lightning cloud that produces the total energy that they want to retain town functioning.

Once on Neon, avid gamers will are attempting to focus on with Walter all over again, by which he provides the inquire of of to trudge into town and endeavor against the Stroud-Ekland Headquarters, and to uncover his accomplice to further his aims of finding this Artifact and finding the seller.

Talk To Issa Eklund

issa eklund and her accomplice walter

As avid gamers create their come to Stroud-Ekland Headquarters, they’re going to expeditiously get on to the truth that the combining of names for the firms isn’t correct to maximise profits, but because Issa and Walter are married. It’s fun to search for Walter’s married lifestyles, and the shiny chemistry between the 2 characters, and the scheme in which they esteem every diversified in an world that mixes corporate leverage, energy, and pleasure with a flirtatious game.

Issa provides the participant with some precious info relating to the place they want to trudge subsequent, and this could well presumably presumably furthermore unbiased lead them all of the vogue down to 2 leads that need following up on. The first is to trudge to the Astral Lounge, and the 2nd is to ask around and uncover some dirt on the nameless vendor.

Head To The Astral Lounge

astral lounge bartender

In the Commerce Tower, avid gamers will are attempting to trudge as much as the Astral Lounge, skipping past the dancers and civilians in relate to prevail in the bar on the quit of the club. From here, they’re going to are attempting to talk to the bartender, Boone Morgan, who will likely be ready to attend avid gamers as they place of living up a gathering. Gamers ought to expose Boone Morgan that they are vexed about security, and they can affect Boon to up the security in settle on of the shoppers if they give him the VIP price of 4,000 Credits.

Alternatively, avid gamers can Persuade Boone to give a decrease label, by which they handiest want to pay 1,000 Credits. Regardless, it’s most attention-grabbing to retain this leverage and buy the VIP equipment. Then, avid gamers will are attempting to trudge to the elevator for the VIP Balcony, and head left past security to entry a pc terminal that requires Newbie Picklock talents to entry. Once interior, avid gamers can click on Faraway Door Protect a watch on to entry the VIP lounge door to lock the seller interior when the assembly occurs.

Investigate The Client

james newill at newill's goods on neon

Leaving the Astral Lounge, avid gamers will are attempting to trudge downtown in Neon to Newill’s Goods. Here, it’s most attention-grabbing to question James Newill relating to the assembly that he put aside in place, in the hopes that he has a lead on the seller. Payment for his info will fee 2,500 Credits, but avid gamers can use their words to test up on and Persuade James to expose them what he is aware of which is able to ship them to Ebbside’s Sleepcrate One.

With a Newbie Digipick ability at hand, avid gamers can entry the Sleepcrate One, which is the empty dwelling of the seller. Accessing the pc to read the Deepest Correspondence Emails will existing that the seller is desperate for Credits, and wants mentioned money rapidly, making them at likelihood of leverage interior Walter and the participant’s hands for this deal.

Return To Walter

When avid gamers create their come all over again to Stroud-Ekland Headquarters, they’re going to have to encourage at the same time as Walter and Issa have an intimate 2nd. Their conversation is adorable, and their cuteness reveals as they show their care and love for every diversified. Interrupting, avid gamers can present Walter with their findings, and Walter will expose the participant that it’s time to trudge to the Astral Lounge.

Safe The Vendor At Astral Lounge

musgrove space in astral lounge

Once interior the Astral Lounge with Walter, avid gamers will want to locate the mysterious vendor by uttering the phrase “Ramsay and Travers”. To search out the seller in All That Money Can Aquire, avid gamers ought to trudge to the bar the place they spoke to Boone Morgan. To the ideal, is Musgrove, a man who’s standing against the wall along with his arms folded. Announcing the phrase “I’m with Ramsay and Travers” will converse that he’s the seller, and he’ll roam to the VIP Lounge elevator to delivery the deal.

Safe Walter, and converse that the seller has been chanced on. Walter will present some info on how this could well presumably presumably furthermore unbiased match down and says no longer to be bowled over when the seller asks for double, as that is practically standard for an operation like this. However, Walter and the participant can match wits with the seller, and shut the deal, and converse the Artifact.

Launch The Assembly

walter and musgrove in a gathering on the astral lounge

Coming into the room that avid gamers hacked earlier, the seller and Walter will likely be ready. Gamers ought to take a seat down for this deal, but it without a doubt doesn’t matter both come. Sitting correct makes things the truth is feel relaxed for a deal of this dimension. There are about a techniques to retain out the deal:

  • Clutch the Artifact: Gamers can kill the seller, which is unwise taking into consideration security will attack, and the club will trudge into fat anguish and chaos. Gamers can furthermore use security as a VIP member to strongarm the seller into giving up the Artifact at no fee.
  • Close the Security Door: Hacking the security door will apprehension Musgrove, and unsafe him further with security will create him quit the Artifact, seeing that he will get no longer a single Credit for this possible sale.
  • Leverage: Gamers can use the truth that they know he’s alive to to promote the item for Credits to their profit, and obtain the seller to negotiate again all of the vogue down to his normal asking price, in desire to double. It doesn’t matter both come, as that is Walter’s pocket, and no longer the participant’s.

Deal With The Slayton Agent

slayton agent in astral lounge

After leaving the assembly, an agent keeping a machine gun will likely be ready outside. This man was employed by a competitor, and the distinctive owner of the Artifact, Slayton. This agent could well presumably presumably furthermore furthermore be dealt with in about a techniques:

Attack: If avid gamers attack the Slayton Agent, chaos ensues, and the Astral Lounge could well presumably presumably no longer be a fun place for folks who correct are attempting to bounce. It’s most attention-grabbing to retain far off from a straight away attack.

Persuade: Gamers can use their words to test up on and diffuse the difficulty. If successful, the Slayton Agent will trudge into reverse and leave, but ship a warning that he won’t be the closing.

Signal Neon Security: As a VIP member, avid gamers can use the Signal Neon Security to disarm the Slayton Agent and power him to leave because of the the truth that he’s outnumbered, and outgunned.

Head To Slayton Aerospace HQ

slayton hq ryleigh

Issa interrupts this successful buy of the Artifact to expose the participant and Walter that their ship has been impounded, and there is a bounty on them thanks to Slayton. To form things, avid gamers want to trudge to Slayton Aerospace HQ to test up on and restful over the stress between Slayton and Walter. This space is show in the similar elevator as Stroud-Ekland, correct about a floor greater.

Now interior, avid gamers have about a techniques of going thru this:

  • Battle The Means To Slayton: This come is unwise will grab the longest, and ought to furthermore be essentially the most unhealthy. Gamers can delivery blasting and kill anybody in their come as they trudge floor by floor to kill Slayton.
  • Persuade Ryleigh: At the entrance desk, avid gamers can strive to use the Persuade Perk to trick Ryleigh into giving them a gathering with Slayton. This could occasionally furthermore unbiased give them the Executive Level Accumulate admission to Code key to proceed to the elevator and is much less violent.

With the 2nd preference, Slayton has caught onto the participant’s plot and has stopped the elevator from going to the Executive Level. Happily, Issa has security entry, and could well presumably presumably remotely entry the doorways, vents, and comms to attend manual avid gamers thru the upper floor and withhold far off from adverse enemies which could well presumably presumably be lurking. It’s most attention-grabbing that avid gamers listen to her instructions, flee from vent to door when she says, and quit to let patrolling enemies cross when she mentions it, all so that they can reach the skin self-discipline and climb Commerce Tower, which has about a enemies outside, but correct practice the orange railing and avid gamers will likely be on the Executive Ground very expeditiously.

Confront Slayton

confronting slayton and his security

Once again interior, avid gamers will uncover Slayton and his goons. Gamers can delivery fire and kill Slayton and his forces, but that is a nefarious idea, taking into consideration there are a host of people of Slayton’s security, and a host of corporate enemies is no longer an correct idea for the participant, and especially no longer for Walter and his wife, so it’s most attention-grabbing to let him take care of this. Walter will point out a deal the place the 2 can portion profits, to which Slayton agrees, but handiest if the participant chooses the ideal strategy to take care of Musgrove, the Artifact thief.

The correct advise to enact with Musgrove is to let the authorities have him. This come, Musgrove will get to reside and gape justice, which is able to delight many of the companions in Starfield as an correct resolution to create. This could occasionally furthermore unbiased continuously create Walter chuffed, as he doesn’t desire an harmless man to die. In the similar room, avid gamers uncover Musgrove, and they can uncover an Industrial Crate with some shiny gargantuan loot interior. Now that’s over, they can at closing grab the elevator down and head to the Spaceport Terminal to know the voyage dwelling.

Go Neon

starfield ship leaving neon

Now that avid gamers can obtain their ship again, it’s time to trudge again out into self-discipline. Walter will ask the participant about their endeavor, and the correct come to answer to is by announcing he and his wife are adorable collectively. This could occasionally furthermore unbiased flatter him, and place of living off the companion to just like the comment. This could occasionally furthermore unbiased grant the rewards to retain out the quest with 10,000 Credits and the rare Fiscal Quarter Rifle at their disposal.

As avid gamers leave Neon, they’re going to uncover that the mission has concluded, but a mysterious and futuristic ship, The Helix, has emerged in entrance of them, stopping their trudge back and forth to the Lodge. These uncommon unusual beings which have printed themselves as Starborn ought to be kept far off from, and avid gamers ought to suggested their Grav Pressure and obtain to the Lodge straight away.

Starfield is on hand now for PC and Xbox Series X|S.

MORE: Starfield: Things to Enact First


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